Riot Games jobs
167 open roles in Los Angeles, Shanghai, Singapore and 7 more
167 open roles
- Manager, Anti-Cheat Engineering - Central Technology, Anti-Cheat
- Sr. Principal Machine Learning Engineer - Central Product Insights
- Principal Game Designer - League of Legends, ARAM Mayhem
- Senior Animator - Unpublished R&D Product
- Senior Manager, Game Production - Unpublished R&D Product
- Staff Software Engineer - Unpublished R&D Product (Australia-Based; Relocation Provided)
- Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Australia-Based; Relocation & Visa Sponsorship Provided)
- Staff Software Engineer, Social & Store - Unpublished R&D Product ( Australia-based, Relocation and Visa Sponsorship provided)
- Sr. Manager, Audio Direction - Unpublished R&D Product
- Staff Software Engineer, Developer Experience & Workflows - VALORANT
- Manager, Software Engineering - SRE Site Lead: Dublin ROC
- Senior Software Engineer, Riot Client - Publishing Platform
- Principal Game Product Manager, Cosmetics - Teamfight Tactics
- Staff Software Engineer, Infrastructure - Central Technology
- Technical Producer II, Infrastructure - Central Technology
- Senior Technical Producer, 1st Party Platforms - Central Compliance & Release
- Principal Program Manager, Global Broadcast Strategy & Operations (12 Month Contract)
- Senior Manager, Enterprise Engineering & Process Excellence
- Director, Art Direction - Unpublished R&D Product
- Staff Software Engineer, Console - Unpublished R&D Product
- Principal Data Engineer -Teamfight Tactics
- Principal Creative Director, Growth Marketing
- Senior UX Designer – Unpublished R&D Product
- Production Accountant
- Regional Publishing Product Lead - Riftbound
- Senior Game Product Manager, Monetization and Growth - FFGS/金铲铲之战
- Project Coordinator, Games (Contract)
- Staff Software Engineer - Teamfight Tactics, Mobile
- Senior Technical Producer — Teamfight Tactics, Core Tech
- Principal Software Engineer - League of Legends , UI Tooling
- Senior Game Producer - League of Legends, Alternate Play Modes
- Manager, Software Engineering - League of Legends, Alternate Play Modes
- Player Support Producer lll
- QA Engineer III, Accessibility - Central QA Ops
- Senior Anti-Cheat Engineer - Central Technology, Anti-Cheat
- Manager, Narrative Writing - League of Legends
- Staff Application Engineer - Enterprise Data & AI (Intelligence Platform)
- Principal Visual Design Artist - Unpublished R&D Product
- Principal Technical Product Manager - VALORANT, Developer Tooling
- Senior Game Designer, Balance - Wild Rift
- Senior Game Product Manager, Events - Wild Rift
- Senior Technical Producer - Developer Connections, Build & Release
- Senior Software Engineer, Matchmaking - Publishing Platform
- Principal Software Engineer, Client - Wild Rift
- Treasury and Risk Manager
- Manager, VFX Art - Teamfight Tactics
- Manager, Software Engineering, Publishing Engagement - Publishing Platform
- Senior Manager, Art Direction, Skins – League of Legends
- Program Manager, Workplace Experience & Real Estate (APAC)
- Manager, Concept Art - Unpublished R&D Product
- Manager, VFX Art - Unpublished R&D Product
- Senior QA Engineer, Compliance & Release - Wild Rift
- Localization Operations Manager
- Senior Game Designer, Combat - Unpublished R&D Product
- APAC Esports Partnership Manager
- Product Manager, China Publishing - TFT
- Principal Software Engineer - ML Platform Engineer
- Senior Game Designer, Balancing & Economy - Unpublished R&D Product
- Manager, Game Product Management - FFGS/金铲铲之战
- Senior Manager, Art Direction - Unpublished R&D Product
- Product Manager, Meta Systems - VALORANT Mobile
- Senior Manager, Art Management - Unpublished R&D Product
- Senior VFX Artist - VALORANT
- Staff Machine Learning Engineer, Audio - Singapore Efficiency Team
- Staff Machine Learning Engineer, 3D - Singapore Efficiency Team
- Staff Machine Learning Engineer, Animation - Singapore Efficiency Team
- Senior Technical Artist, Animation - Unpublished R&D Product
- Program Manager -VALORANT Mobile
- Senior Game Producer, Premium Content - VALORANT
- Principal Software Engineer - DevOps / Site Reliability Engineer
- Retail Operations Manager, Korea - Riftbound
- Esports Product Manager, Korea - Riftbound
- Senior Narrative Designer - Unpublished R&D Product
- Sr. Manager, Creative Management - Wild Rift
- Treasury and Risk Manager
- Senior Finance Partner, Japan
- Senior Technical Product Manager, SDK Social - Publishing Platform
- Principal Technical Product Manager - VALORANT, AI/ML
- Senior Software Engineer - Hextech, Gameplay
- Senior Software Engineer, VALORANT - Release Engineering
- Senior Brand Manager Eastern Europe - VALORANT
- Sr. Manager, Game Design 主策 - Unpublished R&D Product
- Senior Game Producer 高级游戏项目管理经理 - Unpublished R&D Product
- Senior Concept Artist, Environment - Unpublished R&D Product
- Staff Software Engineer, Gameplay - Unpublished R&D Product
- Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)
- Technical Art Manager - Unpublished R&D Product
- QA Engineer II – VALORANT Foundations, Engine
- Principal QA Engineer
- Staff Software Engineer, Engine & Tools - Unpublished R&D Product
- Senior User Experience Designer - Unpublished R&D Product
- Senior Esports Events Production Manager
- Market Community Lead – League of Legends DACH
- Game Producer II - League of Legends (Contract)
- Sr. Community Management Lead - Riftbound
- Staff Application Engineer, OneStream
- Principal Software Engineer, Services/DevOps - Wild Rift
- Staff Software Engineer, Platform Services - Central Technology, Anti-Cheat
- Principal Machine Learning Engineer (Platform & Integrations)- League of Legends
- Principal Software Engineer, AI Enablement - Central Product
- Game Production Intern - Teamfight Tactics (Contract)
- Content Producer, Wild Rift (Contract)
- Executive Assistant – General Manager (12 month contract)
- Staff Software Engineer, Enterprise AI
- Manager, Visual Design Art - TFT
- Revenue Accounting Manager
- Principal Content Producer, Riftbound Publishing
- Principal Concept Artist, Environment - League of Legends
- Manager, Software Engineering - VALORANT, Gameplay Cosmetics
- Staff Software Engineer, Services - Unpublished R&D Product
- Manager, Software Engineering, Core Services - VALORANT
- Manager, Software Engineering (Services Lead) - Unpublished R&D Product
- Sr. Manager, Game Production (Production Lead) - Unpublished R&D Product
- Principal Software Engineer, Rendering - Unpublished R&D Product
- Sr. Manager, Game Production - Unpublished R&D Product
- Publishing Product Manager, Americas
- Staff Software Engineer, Riot Client - Publishing Platform
- Senior Software Engineer, SDK Foundations - Publishing Platform
- Sr. Principal Insights Analyst - Central Product Insights
- Staff Machine Learning Engineer - Game Tech Group, ML Platform
- Staff Machine Learning Engineer (Applied Modeling) - League of Legends
- Senior Software Engineer, Riot Client - Publishing Platform
- Senior Art Outsourcing Manager, Weapon Concept - VALORANT, Skins
- Systems Engineer (Esports)
- Staff Software Engineer, Build Platforms - VALORANT
- Staff Data and AI Engineer - Enterprise
- Software Engineer, Gameplay - Unpublished R&D Product (Contract)
- Game Designer, System - Unpublished R&D Product (Contract)
- Publishing Product Manager, Event - VALORANT (Contract)
- Staff Software Engineer, Build Services - Teamfight Tactics
- Game Designer, Combat - Unpublished R&D Product (Contract)
- 技术美术,渲染 - Unpublished R&D Product (Contract)
- Principal Insights Analyst - Central Product Insights
- QA Engineer - Unpublished R&D Product (Contract)
- Cloud Infrastructure and Security Engineer (Contract)
- Senior Technical Product Manager - Publishing Platform, Organized Play
- Art Project Manager - Unpublished R&D Product (Contract)
- Senior Manager, Software Engineering, Platform Engineering - VALORANT
- Principal Software Engineer, Test Automation - League of Legends
- 中国区周边消费品业务销售运营经理 (Contract)
- Principal Software Engineer, Gameplay - Teamfight Tactics
- Staff Software Engineer - Esports Platforms
- Sr. Director, Creative Direction - TFT
- Software Engineer, Services - Unpublished R&D Product (Contract)
- Visual Designer - Wild Rift (Contract)
- Rendering Technical Artist II - League of Legends (Contract)
- Manager, Software Engineering - Publishing Platform, Core Game Loop
- VFX Artist - Unpublished R&D Product (Contract)
- Senior Technical Producer - Central Technology, Data Foundations
- Principal Publishing Product Manager – Unpublished R&D Product
- Software Engineer, Gameplay - Unpublished R&D Product (Contract)
- Senior Manager, Data Engineering - Valorant
- Technical Producer II - Publishing Platform, Commerce
- Manager, Software Engineering, Gameplay AI - VALORANT
- Research Intern, PhD or Master's (Contract)
- Game Producer, Event - Wild Rift (Contract)
- Recruiter - Games (Contract)
- Principal Data Engineer, Personalization - Central Product Insights
- Senior User Experience Designer, Accessibility - Central QA Ops
- Software Engineer, Services - Unpublished R&D Product (Contract)
- Manager, Technical Game Design - Teamfight Tactics
- Principal Software Engineer - Developer Connections, Game Release
- Senior Illustration Artist - Riftbound
- Principal Software Engineer, Gameplay - Unpublished R&D Product
- Production Coordinator (Contract)
- Senior Technical Program Manager - Publishing Platform
- Principal Insights Analyst, AXE - Teamfight Tactics