Haptics Software Engineer

CompanyApple
LocationCupertino, United States of America
CategorySoftware Engineering
DepartmentHardware
Seniority-
Workplace-
Posted2026-02-09
Viaapple

Description

We are looking for a creative, motivated, and hard-working software engineer to develop drivers, frameworks, and tools for haptics-enabled next-generation Apple products, including iPhone, Watch, Pencil, and Mac. Come join a tightly-integrated team of hardworking engineers to deliver world-class haptic experiences that will be enjoyed by millions of customers!

Description
As a software engineer in haptics, you will work on all stages of the product development cycle with a vertically-integrated technology team. In this role you’ll collaborate with teams across the company, including firmware, algorithms, UI, services, and design teams to deliver a coordinated customer experience.

Responsibilities
You will bring up proof-of-concept prototypes and demos to help design teams explore and evaluate new interactions and user experiences
To ensure we craft well-considered features, you will architect low-latency, end-to-end haptics solutions by collecting requirements and constructing block diagrams; you will also negotiate and specify APIs, communication protocols, operating modes, and feature requirements with other software and firmware teams
You will develop and detail software features on prototype hardware, potentially with custom silicon and/or algorithms with tight real-time requirements
You will debug and root cause issues with QA teams to deliver high-quality, robust software in iOS/watchOS/macOS releases

Minimum qualifications
BS/MS in Computer Science or related fields and 3+ years relevant industry experience
Strong C/C++ and object-orientated programming and debugging skills
Expertise in developing system software such as drivers or frameworks
Ability to build tooling with scripting languages such as Python and Bash
Experience with profiling code in both kernel and user-space

Preferred qualifications
Familiarity with application-level programming using Objective-C and Swift
Experience with digital signal processing, filter design, and transforming time domain signals
Exposure to wireless data transport concepts and protocol design for real-time wireless streams
Ability to quickly familiarize yourself with code you’ve never seen before
Experience working with microcontrollers, sensors and/or actuators
Experience with AI-assisted development tools and LLM applications in software development
Experience crafting SW interfaces or APIs with customer-facing features